Elena can transform into a ghostly flying hawk at any time with a tap of the touchpad, which allows you to chat with other ghouls (which only the hawk can see), fit through small cracks to access places that her human body can’t (allowing her to interact with the likes of switches to open doors), or move objects out of the way to clear a path to the next room. The magic happens due to the powerful amulet around her neck, passed down by her father, which glows when she’s in near contact with a ghostly spirit, or when she’s in trouble. One of the better game mechanics is that Elena can also transform into a ghost and use a combination of her human and spirit form to solve puzzles. In terms of gameplay though, Whispering Willows is a mixed bag. Without any voice-acting in the game, the narrative unfolds via collectible notes, diary extracts and interactions with these ghosts and it all builds up rather nicely with a story that kept us suitably intrigued right up until the satisfying conclusion. As Elena searches for clues around the mansion, the characters she bumps into appear in the form of ghostly apparitions that drip-feed you backstory and build on the history of the estate, bringing you ever closer to unravelling the mystery of your father’s disappearance.
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